My notes from this Short
A compressor leaves a spike in the punch
I put a punch, a crunch and a reverb through a soft clipper and an inflator. It's squashed against 0 dB and the punch is a little bit overwhelmed. To fix it I use compression, and to see what happens I use the dynamics in iZotope Trash.
I take the ratio to 4 and compress a lot, just to see what happens. It takes around 10 milliseconds for the compression to hit, and it leaves a little bit of a spike in the punch. Then I take it back down to normal levels and make sure I can still see that spike.

One more soft clipper against 0 dB
Now I bring back the power with one more soft clipper, squashing it against 0 dB. Don't do it too much. This introduces a little bit of a transient in your punch, which helps it punch through the mix.

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