My notes from this Short
Empty the Glitch sequencer first
I make a basic pattern with some kicks pitching up and down and add dBlue Glitch. At first it will sound random and totally all over the place.
So I select this black button and make sure that everything is empty.
Turn effects on only where you want them
Then you want to visually represent where you want to put some effects. To make this easier to understand, I created an automation clip so you can see where I want effects enabled. If I want this half beat, I go on an effect, select that part, take the black button and remove it.
Once you've done that for every part where you want a kick effect, play around with the settings underneath as well. Then you get a much more creative kickroll.


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